Animal Company

Animal Company

Animal Company: The Chaotic, Co-op VR Hit Taking Quest by Storm

If you’ve put on a Quest headset anytime in the past year, you’ve probably heard the shrieks—equal parts laughter and horror—coming from lobbies of Animal Company. This free-to-play multiplayer survival sandbox blends arm-powered “monkey” locomotion with tense, team-based expeditions through eerie caves, forests, and underground systems. The result is a social rollercoaster where you and your friends scavenge, improvise, and (often) hilariously fail together. Launched in early access in July 2024 on Meta Quest, Animal Company has grown into one of the platform’s most talked-about experiences. VRDBRoad to VR

What is Animal Company?

At its core, Animal Company is a co-op survival adventure. You and up to a lobby full of other players venture into hostile biomes to hunt for loot, dodge monsters, and make it back alive. It’s built around social play: proximity voice chat, walkie-talkie coordination, and frantic “go-go-go!” moments when everything goes sideways. If that pitch sounds like Gorilla Tag collided with Lethal Company, that’s intentional—the game borrows the wildly engaging arm-powered locomotion popularized by the former and merges it with the high-stakes expedition loop of the latter. Road to VRMeta Developers

The “feel” of play

Movement is physical and expressive. You’ll pull yourself along surfaces, vault gaps, and scramble up structures using your arms. It’s athletic, silly, and incredibly readable in multiplayer—everyone looks like a cartoon action hero running for their life. Add in environmental hazards and creatures that lunge from the dark, and you’ve got a steady pulse of micro-adventures punctuated by shout-filled escapes.

Why it exploded in popularity

Animal Company didn’t succeed because it’s the most graphically complex game on the store. It blew up because it nails shared moments: the kind you retell to friends the next day. The arm-swinging locomotion means everyone moves in a way that’s both skill-based and funny to watch. The expedition loop creates natural drama. And the social tools (public/private lobbies, character customization, always-on updates) give communities reasons to stick around.

Two data points underline the momentum:

  • Meta’s own case study on Horizon Success Stories calls Animal Company a “chaotic, spooky, free-to-play virtual playground” and notes it ranked #5 in gross first-year revenue among Quest titles at the time of writing—remarkable for a game you can install for free. Meta Developers

  • Road to VR reported in July 2025 that Animal Company rocketed into the top 5 most-played Quest titles, crediting the Gorilla-style locomotion + Lethal Company-style co-op mashup as a winning recipe. Road to VR

Key features that keep players hooked

  • Free-to-play on Quest with in-app cosmetics. That low friction means your entire friend group can jump in tonight. VRDB

  • Weekly updates & live service feel. The team at Wooster Games pushes frequent content and tuning passes that keep metas shifting and lobbies busy. animalcompanyvr.com

  • The Animal Lab (customizer). Pick your animal, mix and match cosmetics, and build a look that stands out when 8 players are sprinting for the exit. Limited-time bundles drop regularly, fueling that just-one-more-match energy. Meta

  • Approachable hardware support. It runs on Quest 2, 3, 3S, and Pro, which massively widens the potential player base. VRDB

The loop: expedition, tension, escape

A typical night looks like this:

  1. Squad up in a public or private lobby. Exchange loadout ideas, pick a destination, argue about who’s carrying what.

  2. Drop in to a biome—maybe a labyrinthine cave or an overgrown forest. The more you push your luck, the richer the rewards (and the greater the risk).

  3. Scavenge & improvise. Split up to cover ground or stick close for safety. Chatter flows over proximity voice; distant screams mean someone just found “something.”

  4. React to the unknown. You’ll encounter hazards, traps, and enemies that force quick decisions. Go loud? Hide and hope? Send a brave soul to kite the monster?

  5. Escape… or don’t. The most memorable moments are the rescues (and catastrophes) at the finish line. Make it out together and celebrate; fail spectacularly and laugh about it in the next lobby.

That structure creates endlessly remixable stories. Every session is a fresh improv skit starring your crew.

Comfort & onboarding tips (so you have a great first hour)

Animal Company’s locomotion is physical. That’s half the fun—but it also means you should onboard smartly:

  • Warm up in a calm space. Spend five minutes in a lobby just practicing swings and climbs. Your brain adapts quickly when you’re not under pressure.

  • Use shorter, faster arm pulls rather than exaggerated windmills. It’s more efficient and causes less fatigue.

  • Learn the movement tech. Combine arm pulls with surface taps to “pop” over obstacles and chain momentum on slopes.

  • Communicate constantly. Proximity chat is the meta: call out loot, threats, and escape routes; assign a navigator and a scout.

  • Record your runs with the mobile companion app (iOS) for shareable third-person highlights—perfect for TikTok/Reels or team film review after a wipe. Apple

Progression & customization

Progress is primarily about skill mastery and style. The Animal Lab lets you tailor your look (and flex your status) with cosmetics—some permanent, some time-limited drops. Because the game is free, monetization focuses on optional cosmetics versus pay-to-win, keeping the playing field level while letting you express yourself. That’s a big part of why the lobbies feel alive: you can spot veterans by their drip, not their damage numbers. Meta

“But how deep is it?”—the social design answer

If you’re used to progression bars and loot trees, Animal Company can feel deceptively light on RPG systems. Yet its depth is emergent. Mastery comes from learning movement tech, reading the map, optimizing routes, and—most importantly—learning your group. Who panics under pressure? Who shot-calls cleanly? Who’s the chaos goblin that somehow clutches the run? That social fabric is the content, and it’s why sessions remain compelling months in.

Meta highlights this in their profile of the studio: Wooster Games built on years of VR social design, studying breakout hits where community retention trumped spectacle. Animal Company stands out because it makes the players the star attraction. Meta Developers

Who is it for?

  • Party-night players who want easy, hilarious sessions that anybody can join.

  • Competitive movement nerds who love shaving seconds off routes and inventing new traversal tech.

  • Content creators who thrive on highlight-reel chaos (the iOS companion app is your best friend). Apple

  • VR newcomers looking for a high-energy first impression of what social VR can be—on hardware they likely already own. VRDB

Getting started (quick start)

  1. Install on Quest (it’s free). Open the Quest Store on-device, search Animal Company, and download. Reality Remake Gaming

  2. Hop into a public lobby. Don’t overthink it—let the community teach you the ropes.

  3. Customize in the Animal Lab. Make your avatar pop so your squad can spot you in a crowd. Meta

  4. Try short expeditions first. Build confidence, then push deeper for bigger rewards.

  5. Record a run with the Companion App to capture your first clutch (or first wipe). Apple

The bottom line

Animal Company is proof that in VR, social beats spectacle. Tight locomotion, a simple but endlessly replayable expedition loop, and a constant stream of live updates have made it a must-install on Quest. Whether you’re here for high-skill traversal, squad-based chaos, or just to make new friends while screaming into the void, Animal Company delivers—and it’s only getting better with time. If your crew hasn’t tried it yet, tonight’s the night to form a lobby and embrace the pandemonium. animalcompanyvr.com


Platform & availability: Meta Quest 2 / 3 / 3S / Pro; free-to-play with optional cosmetics. Initial release: July 3, 2024 (early access). VRDB

Further reading & sources: Meta Store & official site descriptions; Meta developer success profile; Road to VR coverage of player counts & design influences; Companion iOS app for recording. VRDBanimalcompanyvr.comMeta DevelopersRoad to VRApple

Tags:
Back to blog